Gly Game Engine 0.0.11
Game engine in lua
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Hello world

@helloworld

Author
RodrigoDornelles
Version
1.0.0
Brief

say hello to the world!

Screenshot
  • not avaliable
Source Code
local function init(std, game)
end
local function loop(std, game)
end
local function draw(std, game)
std.draw.clear(std.color.black)
std.draw.color(std.color.white)
std.draw.text(8 , 8, 'Hello world!')
end
local function exit(std, game)
end
local P = {
meta={
title='Hello world',
author='RodrigoDornelles',
description='say hello to the world!',
version='1.0.0'
},
callbacks={
init=init,
loop=loop,
draw=draw,
}
}
return P;
local function exit()
local function title(window_name)