Gly Game Engine 0.0.11
Game engine in lua
|
Functions | |
local function | clear (tint) |
std.draw.clear | |
local function | rect (mode, pos_x, pos_y, width, height) |
std.draw.rect | |
local function | tui_text (pos_x, pos_y, size, text) |
std.draw.tui_text | |
local function | text (pos_x, pos_y, text) |
std.draw.text | |
local function | line (x1, y1, x2, y2) |
std.draw.line | |
local function | image (src, pos_x, pos_y) |
std.draw.image | |
local function | fps (show, pos_x, pos_y) |
local function clear | ( | tint | ) |
local function fps | ( | show | , |
pos_x | , | ||
pos_y | ) |
math
show | integer
|
pos_x | double |
pos_y | double |
local function image | ( | src | , |
pos_x | , | ||
pos_y | ) |
local function line | ( | x1 | , |
y1 | , | ||
x2 | , | ||
y2 | ) |
local function rect | ( | mode | , |
pos_x | , | ||
pos_y | , | ||
width | , | ||
height | ) |
local function text | ( | pos_x | , |
pos_y | , | ||
text | ) |
local function tui_text | ( | pos_x | , |
pos_y | , | ||
size | , | ||
text | ) |